POWTOON
Powtoon provides all the animation tools you’ll ever need to immediately begin creating your own professional-looking animated explainer videos and animated presentations. From start to finish, you’ll be guided through a surprisingly simple process, resulting in eye-catching videos that will hook your audience without fail.
Lesson Ideas:
Mind Your Own Business:
Students will be challenged to visualize how their own town’s Main Street might be revitalized. In groups students will come up with proposed businesses for empty store fronts. They will research successfully revitalized towns, choose a business, name it, write a business proposal, pitch it to a banker, and create animated video advertisements for it as they learn the principles of persuasive rhetoric and graphic design in advertising. They will also learn the fair use of digital intellectual property to avoid plagiarism and copyright infringement. Then the entire class will produce an exhibition for the Chamber of Commerce and general public whose purpose it is to persuade investors in business and industry to come to their town.
Ancient Machines:
Students connect the ideas of today's technology and innovations to discoveries made centuries ago. The essential questions are, "Are we and our technologies a product of our ancestors?" and "How did ancient technologies shape and change cultures?" Working individually, students start by choosing a machine or invention that exists today. From that machine or invention, they choose one integral part that existed before 1400 C.E. Students research their part to learn about its origin and the person or persons who invented and first used it. They learn the physics underlying the invention and study how cultures were changed because of it. Students create an animated video explaining the physics concepts behind their machine as well as the historical context in a professional and coherent manner.
Students will be challenged to visualize how their own town’s Main Street might be revitalized. In groups students will come up with proposed businesses for empty store fronts. They will research successfully revitalized towns, choose a business, name it, write a business proposal, pitch it to a banker, and create animated video advertisements for it as they learn the principles of persuasive rhetoric and graphic design in advertising. They will also learn the fair use of digital intellectual property to avoid plagiarism and copyright infringement. Then the entire class will produce an exhibition for the Chamber of Commerce and general public whose purpose it is to persuade investors in business and industry to come to their town.
Ancient Machines:
Students connect the ideas of today's technology and innovations to discoveries made centuries ago. The essential questions are, "Are we and our technologies a product of our ancestors?" and "How did ancient technologies shape and change cultures?" Working individually, students start by choosing a machine or invention that exists today. From that machine or invention, they choose one integral part that existed before 1400 C.E. Students research their part to learn about its origin and the person or persons who invented and first used it. They learn the physics underlying the invention and study how cultures were changed because of it. Students create an animated video explaining the physics concepts behind their machine as well as the historical context in a professional and coherent manner.